LevelSeed
Repeatable game maps from a seed.

Who it is for
Indie developers and tabletop game masters who need a quick base for a level.
What it does
Three generation algorithms (BSP, cellular automata, random walk), several biomes and sizes. The same seed always yields the same map, and a step-by-step view shows how it was built. The level can be played in the browser.
What you get
A playable map, its seed, a share link and a JSON export. Maps up to 64 × 40 tiles can be passed to PATHLAB to check routes.
Limits
It generates starting points, not finished games: rooms and enemies are placed automatically and need manual polish.
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